Make sure they land smoothly because they will need speed to go back through the initial loop. Make an inclined bridge they can land on and ride smoothly back onto the gel below, and into the blue portal. The carts will pop out of the upper yellow portal. You can support most of these panels with cables connected to the ceiling, and the high wall below can be held up with a bunch of triangle arches. See the image below if that construction is unclear. Below you need a hollow panel in your bridge then can fall through onto a highly sloped wall that will lead them into the yellow portal down in the acid. There you need to create a 45-ish degree panel they can bounce off of and fall backward. When the carts crash into the wall it will send them up. In the right side of the level, make s bridge connecting the two gel covered sufaces (supported by cables from above), then another bridge leading up to the button on the wall. Important note: you will want to make the middle panel of your initial three panel bridge hollow because the carts need to pass through it to reach the end later on. Support the loop using all the surrounding anchor points and plenty of triangle arches. It is important to make the curve as smooth as possible because the carts need to keep their momentum the whole way through. Make a three panel bridge connecting the cart spawner path to the gel covered panel up on the right wall, then make a half circle from the top anchor point on that gel panel to the enchor point in front of the blue portal. True to its name, the first thing you will do in this level is make a loop leading to the upper blue portal.
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